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Fifty-three brands can be burned into your soul. Claim them with Infernal Reliquaries, light them with Brand Embers, and live with the tithe — every boon carries a price. Ownership is permanent; which brands actually burn is a choice you re-make on the fly.
53Total brands
41Ranked brands
9Legendaries
6Max active slots
Hellfire Arsenal
Each pact is flavoured around a gear soul — scythes, Shadow, Twisted Bow, Torva, Ancestral, Masori, and kin.
Blood Tithe
Every boon has a price: HP drain, prayer drain, self-damage, or a Style Tax on another combat style.
Ashen Duality
Some tithes are fuel. A curse on one style can feed a stronger boon on another when both are active.
Named Sins
Ownership is permanent. You Claim once; Activate and Deactivate freely as you rebuild.
Open the menu
Left-click Open on an Infernal Reliquary in your inventory, or talk to Dave the Destroyer. Inside, switch between the Pacts tab and the Forge tab.
Claim a brand
Sacrifice the listed Reliquaries and gear. The gear is permanently consumed — but you now own that brand forever.
Activate & fight
Activating or deactivating a brand costs 1 Infernal Brand Ember each time. Only active brands grant boons — and only active brands collect their tithe.
Unbind to refund
Unbind returns the Reliquary cost for that tier. Sacrificed gear is not returned.
Infernal Reliquary
Used to Claim a pact (and returned on Unbind), and opens the Pacts menu. Drops from monsters — more often from bosses, rarely from strong NPCs, very rarely from trash. High-HP bosses can drop two at once.
Infernal Brand Ember
Spent to Activate or Deactivate an owned brand — 1 Ember per toggle. Often drops alongside Reliquaries; bosses yield more Embers when the Reliquary drop rolls.
Farming tip: hunt content with a boss health bar for Reliquaries and Embers, and keep a small Ember stock so you can swap active brands without a second trip.
Both currencies drop only from combat, on a flat roll that sits outside the normal loot system. No drop-rate boost of any kind touches them, and neither item appears on an NPC’s drop table — so you won’t find them in a drop viewer. The rate below is the rate everyone gets.
Infernal Reliquary
Every eligible kill rolls one die — which die depends on what you killed.
| Bracket | Condition | Drop rate |
| Big boss | Boss & max HP 500 or more | 1 / 150 (0.67%) |
| Boss | Boss & max HP under 500 | 1 / 220 (0.45%) |
| Strong | Combat level 100+, not a boss | 1 / 2,200 (0.045%) |
| Everything else | — | 1 / 6,400 (0.016%) |
Big-boss bonus roll: big bosses re-roll on an 8% subroll, so their true average is one Reliquary per 138.9 kills — a shade better than the raw 1/150.
Infernal Brand Ember
Embers can’t drop on their own — they ride the Reliquary roll. When a Reliquary lands, a second roll decides the Ember: 70% on a boss, 25% on anything else. Big bosses can yield 1–2; everything else gives exactly one. Folded together, the effective rates are:
| Source | Effective Ember rate |
| Big boss | 1 / 214 |
| Boss under 500 HP | 1 / 314 |
| Level 100+ | 1 / 8,800 |
| Trash | 1 / 25,600 |
Eligible bosses
“Boss” isn’t a loose flag — it’s an exact, case-insensitive name match against the game’s boss health-bar list (plus a few set at spawn). Everything else falls to the Strong (level 100+) or trash bracket; a qualifying boss’s HP then decides which of the two boss tiers it lands in.
1 / 150 Big bosses — max HP 500+
Nex20,000
Giant Roc20,000
The Great Guardian50,000
The Sage30,000
Corporeal Beast8,000
TzKal-Zuk4,800
Callisto4,000
Duke Sucellus3,500
Venenatis3,400
Vorkath3,000
Skotizo3,000
Vardorvis2,800
Alchemical Hydra2,200
Spindel2,060
Artio1,800
Phantom Muspah1,700
Sarachnis1,600
Cerberus1,200
Hespori1,200
Galvek1,200
Kalphite Queen1,020
Chaos Elemental1,000
TzTok-Jad1,000
King Black Dragon960
The Mimic920
Giant Mole800
Scorpia800
Abyssal Sire800
General Graardor510
Commander Zilyana510
Kree'arra510
K'ril Tsutsaroth510
Kraken510
Vet'ion510
1 / 220 Low-HP bosses — under 500 HP
Calvar'ion300
Barrelchest134
Obor480
Bryophyta460
Thermonuclear Smoke Devil480
Ten HP over the line: the God Wars generals, Kraken and Vet’ion all sit at exactly 510 HP — just past the 500 cutoff — so the 1/220 tier is, in practice, only the handful of low-level bosses above.
Good to know
Luck doesn’t apply
Drop-rate perks, prestige bonuses, luck boosts and enrage stacks are all bypassed — the roll is deliberately flat, so a Reliquary is worth the same to everyone. Neither item shows in a drop viewer.
Scaled HP counts
The bracket reads a boss’s live max HP. Anything that inflates it — instance hardmode runs 4–5× — can lift a sub-500 boss into the 1/150 tier. Obor, Bryophyta and the Thermonuclear Smoke Devil are close enough to flip.
Names match exactly
Eligibility is a letter-for-letter name check. Alternate forms — Vet’ion Reborn, Calvar’ion Enraged — only qualify if their in-game name is spelled exactly like the base boss, so treat those variants as unconfirmed.
Active cap
At most 6 slots can burn at once. Lesser, Greater and Arch each cost 1 slot. Owned-but-inactive brands give nothing.
Legendary
Costs 2 slots. You can run one Legendary with up to four ranked brands (2 + 4 = 6).
Apotheosis
Costs 2 slots, max 1 active. Unlocks by owning all 3 Legendaries of that combat style.
Style lock
If a Legendary and an Apotheosis are both active they must share a style — Melee+Melee, Mage+Mage, or Range+Range.
Diminishing apex
While Apotheosis is active, your active Legendary's boons run at 80%. Apotheosis stays 100%. Tithes on both still tick at full strength.
Double apex
Legendary + Apotheosis uses 4 of 6 slots — two ranked brands left, and the same-style lock applies.
Roster: Melee 14 ranked + 3 Legendary + 1 Apotheosis · Mage 14 + 3 + 1 · Range 13 + 3 + 1 · Total 53.
Tithe families: Blood Marks (self-damage fuel), Prayer Debts (prayer drain / blackouts), Style Taxes (punish another style), and Hex heat (accuracy / speed pressure other brands read as stacks). Where a boon says “If X active…”, X must be activated — not merely owned.
| Tier | Slots | Reliquaries | Gear sacrifice (by style) |
| Lesser | 1 | 1 | Melee: Bandos tassets · Mage: Ancestral hat · Range: Masori body |
| Greater | 1 | 1 | Melee: Avernic defender hilt · Mage: Kodai wand · Range: Armadyl crossbow |
| Arch | 1 | 1 | Melee: Scythe of vitur (u) · Mage: Tumeken's shadow (u) · Range: Twisted bow |
| Legendary | 2 | 2 | Arch weapon of that style + 1 set piece (Torva full helm / Ancestral hat / Masori body) |
| Apotheosis | 2 | 3 | Arch weapon + 2 set pieces · Unlock: all 3 Legendaries of that style owned |
Toggle cost: Activating or Deactivating a brand costs 1 Infernal Brand Ember every time.
What it is
From the Pacts interface, open the Forge tab and browse recipes by category: Melee · Range · Mage · Capes · Accessories. Melee / Range / Mage include matching weapons and armour.
How to use it
Pick a category, then a recipe in the grid (hover shows the item name). Required materials appear in the wells — gather them in your inventory, then Attempt to upgrade or create the piece. Use Prev / Next to page longer lists.
Melee
Lesser
#1 · Lesser · Melee
1 slot
Wrath of the Scythe
Hellfire: Holy Scythe
Boon12% chance on a successful melee hit for a second hit at 100% damage
Tithe−10% melee attack speed; on second hit, take 3% of the extra as self-damage (Blood Mark — Gore heal 12%; Flayed Tempo; Crimson Latch)
#2 · Lesser · Melee
1 slot
Iron Hunger
Hellfire: Bandos / Torva pieces
Boon+8% melee strength. If Torva active: +14%. Else if Oathbreaker or Smothering Style Tax: +12%
TitheDrain 1 prayer every 2.4s (Prayer Debt — Warlord specs +30%; Null / Choir / Smothering)
#3 · Lesser · Melee
1 slot
Marrow Tithe
Hellfire: bone / melee mid gear
Boon+6% melee accuracy. If Iron Hunger active: +10%
TitheLose 3 HP every 4s in combat (Blood Mark — Crimson Latch; Gore heal boost still needs Wrath)
#4 · Lesser · Melee
1 slot
Ribcage Bastion
Hellfire: tank / melee mid
BoonIgnore 8% of target's melee defence. If Marrow Tithe active: 12%
TitheLose 4 HP every 5s (Blood Mark — Crimson Latch / Flayed Tempo)
Greater
#5 · Greater · Melee
1 slot
Gore Psalm
Hellfire: Scythe / Avernic stack
BoonHeal for 8% of melee damage dealt. If Wrath active: 12%
TitheSelf-damage = 40% of HP healed (Blood Mark — Butcher +35%; Latch; Flayed Tempo)
#6 · Greater · Melee
1 slot
Throne of Torva
Hellfire: Torva set
Boon+5% melee strength per stack (max 5 = +25%)
Tithe−5% ranged strength & magic per stack; lose 5 HP / 10s (Style Tax — Iron Hunger +14% priority; Searing / Eclipse)
#7 · Greater · Melee
1 slot
Oathbreaker
Hellfire: melee rare / cursed weapons
Boon+12% melee damage vs cursed targets. If Heresy's Lens active: +20%
Tithe−8% magic damage (Style Tax — Iron Hunger +12% if no Torva; feeds Smothering & Searing Flight)
#8 · Greater · Melee
1 slot
Guillotine Hymn
Hellfire: axe / scythe rare
BoonBelow 35% HP: +20% melee damage. If Butcher also active: below 25% becomes +40% (25–35% stays +20%). Highest low-HP bonus wins — no double-stack
TitheDrain 2 prayer every 2.4s (Prayer Debt)
Arch
#9 · Arch · Melee
1 slot
Butcher's Creed
Hellfire: Scythe + Torva
Boon+25% melee damage vs targets below 25% HP. If Gore Psalm active: +35%. With Guillotine: see Guillotine rules
TitheMiss a below-25% target → take 8% max HP (Blood Mark)
#10 · Arch · Melee
1 slot
Warlord's Debt
Hellfire: Melee BiS bundle
Boon+15% melee accuracy; specials +20%. If Iron Hunger or Flayed Tempo active: specials +30%
TitheAfter any special: lose 50% remaining prayer (min 10) (Prayer Debt)
#11 · Arch · Melee
1 slot
Flayed Tempo
Hellfire: scythe / whip family
BoonEach Blood Mark self-damage: +2% melee attack speed for 8s (max +12%). If Wrath active: max +16%
TitheDrain 2 prayer every 3s (Prayer Debt — Warlord specs +30%; Null Psalm)
#12 · Arch · Melee
1 slot
Crimson Latch
Hellfire: Blood weapon family
Boon+2% melee per Hex heat (max +20%) and +4% melee per Blood Mark (Wrath, Gore, Butcher, Marrow, Ribcage, Blackfeather, Hellstar; max +16%, or +24% with The Pit That Walks)
TitheOverheal becomes a bleed for 100% of that amount over 6s
#13 · Arch · Melee
1 slot
Crimson Choir
Hellfire: blood set mix
Boon+5% melee damage per active Prayer Debt (max +25%). If Crimson Latch also active: +5% more
Tithe−6% ranged strength & magic damage (Style Tax)
#14 · Arch · Melee
1 slot
Red Feast
Hellfire: blood feast
Boon+1% melee damage per 2% missing HP (max +25% at 50% missing). If any Blood Mark active: max +30%
Tithe−8% ranged accuracy (Style Tax)
Legendary
#15 · Legendary · Melee
2 slots
The First Knife
Hellfire: Costs 2 active slots
Boon+25% melee damage, +10% accuracy, 8% triple-hit
TitheLose 1% max HP every 6s in combat; −10% ranged strength & magic damage
#16 · Legendary · Melee
2 slots
Crown of Bone
Hellfire: Costs 2 active slots
Boon+35% melee dmg below 40% HP; ≤8% HP finish = 200% damage
TitheWhile below-40% bonus live: drain 5 prayer/sec; miss that target = 10% max HP
#17 · Legendary · Melee
2 slots
Skull of the First War
Hellfire: Costs 2 active slots · Melee Legendary
Boon+20% melee damage; Blood Mark self-damage you take is converted 50% into bonus damage on your next melee hit (capped at 8% max HP equivalent)
TitheLose 2% max HP every 5s in combat; −12% magic damage
Apotheosis
#18 · Apotheosis · Melee
2 slots
The Pit That Walks
Hellfire: Costs 2 active slots · Unlock: all 3 Melee Legendaries
Boon+35% melee damage, +15% accuracy; Blood Mark self-damage grants Flayed Tempo stacks at double rate; Crimson Latch Blood Mark bonus cap becomes +24%
TitheLose 2% max HP every 4s in combat; prayer drain 3/sec while in combat; −15% ranged & magic damage. Max 1 Apotheosis (2 slots). Same-style lock with Legendary; Legendary boons run at 80% while this is active
Magic
Lesser
#19 · Lesser · Magic
1 slot
Blasphemy of Shadow
Hellfire: Tumeken's Shadow
Boon10% chance magic hit → 5×5 AoE, extras at 60% (Pyre Geometry). If Ash Tongue: 18%
Tithe10% chance reflect 10% of AoE; drain 2 prayer per AoE proc (Prayer Debt)
#20 · Lesser · Magic
1 slot
Ash Tongue
Hellfire: Ancestral pieces
Boon+8% magic damage
Tithe−5% melee & ranged strength; drain 1 prayer / 3s (Style Tax + Prayer Debt — Blasphemy, Choir, Spark, Smothering)
#21 · Lesser · Magic
1 slot
Spark of Damnation
Hellfire: staff / ember
Boon8% chance combat spell applies Burn (3% of their max HP over 6s). If Ash Tongue: 14%
TitheOn Burn apply, lose 1% of your max HP (Burn Tithe — Black Mass +26%)
#22 · Lesser · Magic
1 slot
Cinder Tongue
Hellfire: fire staff
BoonYour Burn effects (Spark) last 9s instead of 6s and deal 4% enemy max HP. If Spark active: also +5% magic damage
TitheOn Burn tick against enemy, 10% chance you lose 1% max HP (Burn Tithe — feeds Black Mass path with Spark)
Greater
#23 · Greater · Magic
1 slot
Choir of Cinders
Hellfire: Shadow stack
BoonSplash chains to 1 extra at 50%. If Ash Tongue: 75%
TitheOn chain: take 5% of splash damage as self-burn
#24 · Greater · Magic
1 slot
Veil of Ancestral
Hellfire: Ancestral set
Boon+5% magic damage per stack (max 5 = +25%)
Tithe−8% magic accuracy (Hex heat); −5% melee & ranged per stack (Style Tax)
#25 · Greater · Magic
1 slot
Smothering Hymn
Hellfire: ancestral / prayer mix
Boon+10% magic damage while any Prayer Debt ticks. If Ash Tongue + Blasphemy: +16%
Tithe−10% melee strength (Style Tax — Iron Hunger +12% if no Torva; Searing / Eclipse)
#26 · Greater · Magic
1 slot
Void Catechism
Hellfire: void / ancestral
BoonIgnore 10% magic defence. Stacks with Null Psalm's 15% up to a combined ignore cap of 25%
Tithe−8% ranged strength (Style Tax)
Arch
#27 · Arch · Magic
1 slot
Black Mass
Hellfire: Shadow + Ancestral
Boon+20% magic damage. If Spark of Damnation active: +26%
TitheLose 2% max HP per combat spell cast
#28 · Arch · Magic
1 slot
Heresy's Lens
Hellfire: Mage BiS
Boon+30% crit chance (150% dmg) with magic vs cursed targets
TitheYou count as cursed; take +10% damage from all sources (Oathbreaker / Ashen Mirror fuel)
#29 · Arch · Magic
1 slot
Null Psalm
Hellfire: Mage rare bundle
BoonIgnore 15% magic defence. If 2 other Prayer Debts active: 25%. With Void Catechism: +10% ignore stacking up to combined cap 25%
TitheEvery 30s in combat: 4s prayer blackout
#30 · Arch · Magic
1 slot
Pyre Geometry
Hellfire: shadow geometry
BoonBlasphemy AoE extras: 60% base; if Choir: 75%; if Ash Tongue + Choir: 90%
TitheEvery successful AoE proc: 2s prayer blackout (Prayer Debt heavy — Null Psalm)
#31 · Arch · Magic
1 slot
Ashen Mirror
Hellfire: mage BiS mirror
BoonReflect 8% magic damage taken as retaliation. If Heresy: 15%. If cursed: retaliation crit +20%. The Mouth Behind the Flame sets retaliation to 20%
TitheTake +5% damage from all sources (extends Cursed for Oathbreaker / Heresy)
#32 · Arch · Magic
1 slot
Hellstar
Hellfire: star / shadow
BoonIf Spark or Pyre Geometry active: Blasphemy AoE chance +5% absolute (10→15, or 18→23 with Ash Tongue). If Spark + Pyre + Ash Tongue all active: AoE extras deal 100% damage
TitheEvery combat spell: 1% max HP (Burn Tithe / Blood Mark hybrid — counts as Blood Mark)
Legendary
#33 · Legendary · Magic
2 slots
Name Eaten by Fire
Hellfire: Costs 2 active slots
Boon+30% magic damage; AoE +1 tile; 15% double-cast
TitheOn double-cast/AoE: burn 8% max HP; every 20s prayer → 0 for 2s
#34 · Legendary · Magic
2 slots
Ashen Pontiff
Hellfire: Costs 2 active slots
Boon+25% magic damage; ignore 20% mage def; combat spells cost 0 prayer
TitheLose 3% max HP per combat spell; every 45s: 6s prayer blackout
#35 · Legendary · Magic
2 slots
Gospel That Burns Names
Hellfire: Costs 2 active slots · Mage Legendary
Boon+22% magic damage; Burn and AoE procs heal you for 4% of damage dealt to secondary targets
TitheEvery AoE or Burn proc: 3% max HP self; every 25s prayer → 0 for 3s
Apotheosis
#36 · Apotheosis · Magic
2 slots
The Mouth Behind the Flame
Hellfire: Costs 2 active slots · Unlock: all 3 Mage Legendaries
Boon+35% magic damage; AoE radius +2; Burn always applies on combat spells (100%); Ashen Mirror retaliation 20%
Tithe4% max HP per combat spell; every 15s prayer blackout 5s; take +15% damage from all sources. Max 1 Apotheosis (2 slots). Same-style lock with Legendary; Legendary boons run at 80% while this is active
Ranged
Lesser
#37 · Lesser · Ranged
1 slot
Envy of the Twisted
Hellfire: Twisted Bow
Boon10% second projectile at 100%. If Masori or Barbed Style Tax active: 16%
TitheEvery 20 ranged hits: self-poison +1 stage (max 5)
#38 · Lesser · Ranged
1 slot
Masori Thirst
Hellfire: Masori pieces
Boon+8% ranged strength
Tithe−5% melee strength & magic; lose 4 HP / 8s (Style Tax — Envy 16%; Searing +6% strength)
#39 · Lesser · Ranged
1 slot
Barbed Quarrel
Hellfire: ammo / bow mid
Boon12% chance on ranged hit to apply poison +1 (max 5). If Envy active: 20%
Tithe−5% magic damage (Style Tax — Envy double-shot 10%→16% with Masori path)
#40 · Lesser · Ranged
1 slot
Nailstorm
Hellfire: knives / bolts
Boon10% chance ranged hit also hits a second adjacent target for 40% damage. If Barbed Quarrel active: 15% chance / 55% damage
Tithe−5% melee strength (Style Tax)
Greater
#41 · Greater · Ranged
1 slot
Arrow of Apostasy
Hellfire: Twisted Bow stack
Boon+12% ranged dmg vs Magic ≥ 80; 15% pierce (ignore 20% ranged def)
TitheDrain 3 prayer each pierce (Prayer Debt — Long Death 170%; with Searing Flight)
#42 · Greater · Ranged
1 slot
Hide of the Damned
Hellfire: Masori set
Boon+5% ranged strength per stack (max 5 = +25%)
Tithe−12% ranged attack speed (Hex heat); −5% melee & magic per stack (Style Tax)
#43 · Greater · Ranged
1 slot
Searing Flight
Hellfire: masori / range rare
Boon+10% ranged accuracy if ANY Style Tax is active. If Masori Thirst: also +6% ranged strength
TitheDrain 1 prayer every 2.4s (Prayer Debt — Long Death with Apostasy; Warlord / Null)
#44 · Greater · Ranged
1 slot
Gallows Draw
Hellfire: longbow rare
BoonAfter Long Death's delayed hit lands, gain +12% ranged damage for 6s. If Apostasy active: +18% for 6s
TitheDrain 2 prayer when that buff starts (Prayer Debt)
Arch
#45 · Arch · Ranged
1 slot
Long Death
Hellfire: Tbow + Masori
Boon15% chance to mark; after 3.0s deal 140%. If Apostasy active (Searing also feeds): 170%
TitheIf delayed hit kills: take 12% max HP
#46 · Arch · Ranged
1 slot
Hunter's Blasphemy
Hellfire: Range BiS
Boon+3% ranged per active Melee/Mage tithe ticking (max +18%). Style Tax + Prayer Debt both count when draining
Tithe−15% ranged accuracy unless a Melee/Mage tithe is draining
#47 · Arch · Ranged
1 slot
Blackfeather
Hellfire: tbow dark
Boon+18% ranged damage vs poisoned targets. If Envy + Barbed both active: +28%
TitheOn poison-apply proc, take 2% max HP (Venom Tithe / Blood Mark — Crimson Latch)
#48 · Arch · Ranged
1 slot
Eclipse Draw
Hellfire: range BiS eclipse
Boon+3% ranged per Hex Heat (Veil, Hide) AND +3% per Prayer Debt (combined max +24%)
Tithe−8% melee accuracy (Style Tax)
#49 · Arch · Ranged
1 slot
Raven Covenant
Hellfire: raven / masori
Boon+4% ranged per active Venom/Blood Mark source that is range-or-poison related (Envy poison tithe ticking, Barbed, Blackfeather) max +16%; also +4% if Eclipse Draw active
Tithe−10% magic accuracy (Style Tax only — not Hex Heat)
Legendary
#50 · Legendary · Ranged
2 slots
Bow That Hates Heaven
Hellfire: Costs 2 active slots
Boon+30% ranged damage; 20% double-shot; +15% vs Magic ≥ 80
TithePoison +1 every 12 ranged hits (max 8); on special lose 10% max HP
#51 · Legendary · Ranged
2 slots
Saint-Piercer
Hellfire: Costs 2 active slots
BoonEvery hit arms delayed arrow 160% after 2.4s; pierce ignores 35% ranged def. Overridden by Heaven's Empty Socket
TitheDrain 8 prayer when delayed fires; if it kills: take 15% max HP (stacks with Quiver / Apotheosis kill tithes)
#52 · Legendary · Ranged
2 slots
Quiver of the Last Angel
Hellfire: Costs 2 active slots · Range Legendary
Boon+22% ranged damage; delayed hits (Long Death / Saint-Piercer / Gallows window) gain +20% damage
TitheOn any delayed hit: drain 10 prayer; if delayed kills: 12% max HP — stacks with Long Death / Saint-Piercer / Heaven's Empty Socket delayed-kill tithes
Apotheosis
#53 · Apotheosis · Ranged
2 slots
Heaven's Empty Socket
Hellfire: Costs 2 active slots · Unlock: all 3 Range Legendaries
Boon+35% ranged damage; every hit arms delayed 180% after 2.0s (replaces/overrides lesser delayed); pierce ignores 40% ranged def; poison apply chance +10% absolute
TitheDrain 5 prayer per delayed fire; delayed kill → 18% max HP (stacks with Quiver / Long Death / Saint-Piercer); self-poison +1 every 8 ranged hits (max 10). Max 1 Apotheosis (2 slots). Same-style lock with Legendary; Legendary boons run at 80% while this is active
No brands match those filters.
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